Journal "Software Engineering"
a journal on theoretical and applied science and technology
ISSN 2220-3397
Issue N3 2020 year
The design and implementation experience of the university master program "User Interface Ergodesign" is described. The competence model of the graduate is formed in this program according to the current requirements of the new generation of the federal standard (federal state educational standard of higher education hereafter — FSES HE 3++) and in accordance with the functional map of the profile professional standard "Specialist in the design of graphic and user interfaces". The content of the curriculum, in which an important role is assigned to the professional module "UX/UI-design", is briefly presented. The five-year experience of teaching students in the classical level system of elements of J. Garrett is described and illustrated in detail with a step-by-step example. It is shown how the framework of system levels can be filled with a minimum set of specific methods and tools that have proven their effectiveness and didactic value. It is concluded that J. Garretts system of elements still has high practical importance as a visual tool for teaching students the classical UX process. Thanks to the approach, that was proven in practice, the conditions for university training of UX/UI design specialists, demanded on the labor market, are created.